'The Language of Gaming' examines the complex language of videogames and gaming from a discourse analytical perspective.Astrid Ensslin studiesthe discourses inscribed in videogames by their producers, as well as gamer and media meta-discourses, and focal areas include gamer slang, illocution, multimodality andnarrative structures. ASTRID ENSSLIN Senior Lecturer in Digital Humanities at Bangor University,UK. She is the Principal Editor of 'Journal of Gaming and Virtual Worlds'. Her publications include 'Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual' (2011), 'Canonizing Hypertext: Explorations and Constructions' (2007) and 'Language in the Media: Representations, Identities, Ideologies' (2007). INDICE: List of Illustrations - List of Tables and Figures - Acknowledgements - List of Abbreviations - Introduction - Approaches to Discourse Analysis- Games and Language - Videogame Genres, Macrostructures and Textuality - Words and Meanings - The Linguistic Pragmatics of Gameplay - Metaludic Discourses- Gaming and Multimodality - The Narrative Language of Videogames - Conclusion - Notes - Glossary - Bibliography - Index
- ISBN: 978-0-230-23859-6
- Editorial: Palgrave MacM
- Encuadernacion: Rústica
- Páginas: 224
- Fecha Publicación: 09/12/2011
- Nº Volúmenes: 1
- Idioma: Inglés