Discover new opportunities for building 2D and 3D games with HTML5 The newestiteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game fromscratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover howto build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a newway to develop games for the web through the use of HTML5 Demonstrates how tomake iOS and Android web apps Explains how to capture player input; create 3Dgraphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fullyfunctional game that can be played in any compatible browser or on any mobiledevice that supports HTML5.
- ISBN: 978-1-119-97508-3
- Editorial: John Wiley & Sons
- Encuadernacion: Rústica
- Páginas: 416
- Fecha Publicación: 26/09/2011
- Nº Volúmenes: 1
- Idioma: Inglés