Fusion of Smart, Multimedia and Computer Gaming Technologies

Fusion of Smart, Multimedia and Computer Gaming Technologies

Sharma, Dharmendra
Favorskaya, Margarita N.
Jain, Lakhmi C.
Howlett, Robert J.

103,99 €(IVA inc.)

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:

·Smart Gamification and Smart Serious Games.

·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.

·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.

·Evaluation of Student Knowledge using an e-Learning Framework.

·The iTEC Eduteka.

·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.

·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.

The book is directed to researchers, students and software developers working in the areas of education and information technologies.

  • ISBN: 978-3-319-35589-4
  • Editorial: Springer
  • Encuadernacion: Rústica
  • Páginas: 205
  • Fecha Publicación: 21/10/2016
  • Nº Volúmenes: 1
  • Idioma: Inglés