Building XNA 2.0 games: a practical guide for independent game development
Silva, James E.
Sedlak, John
Building XNA 2.0 Games: A Practical Guide for Independent Game Development isan in depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award winning title from concept toreality. He reveals tips and techniques for creating a polished, high qualitygame with very few resources, while bridging the gap between coding and art. This title shows software developers the following:. The creation of a polished game from start to finish. Design philosophies. Next gen 2D graphics, including shaders. Techniques for fast, fluid game play. XACT Audio and XInput. Eye catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.
- ISBN: 978-1-4302-0979-9
- Editorial: Apress
- Encuadernacion: Rústica
- Páginas: 442
- Fecha Publicación: 01/11/2008
- Nº Volúmenes: 1
- Idioma: Inglés