Foundation game design with Flash

Foundation game design with Flash

Spuy, Rex van der

35,35 €(IVA inc.)

If you've ever wondered how to make a video game and where to start, this is the place. Foundation Game Design with Flash is a friendly, step-by-step guidethough all the technical and creative issues involved in game design with Adobe Flash CS3 and CS4 and ActionScript 3.0. This book treats the art of programming as a creative artistic tool and can help anyone who might be afraid of programming to conquer that fear and start to enjoy the creative possibilities that open up.Foundation Game Design with Flash takes you on a journey from building simplepoint-and-click games to creating professional-quality, action-adventure games in a variety of genres. It is filled with detailed and practical examples and case studies to follow, and displays hundreds of illustrations and diagrams.Along the way, it covers essential game design techniques, such as player character control, enemy artificial intelligence, animation, and collision detection strategies, as well as how to use physics and trigonometry to create dynamic game worlds. All the programming code you need to know is explained in detail, so even if you've never done any programming before, have no fear—it's allhere. The techniques in the book are comprehensive enough to form the basis of a career as a game designer and to form a solid foundation for continued study of programming and ActionScript.This book will guide and inspire any curious and creative person to turn a good game idea into reality. It's your passport to the magical world of game design.

  • ISBN: 978-1-4302-1821-0
  • Editorial: Apress
  • Encuadernacion: Rústica
  • Páginas: 586
  • Fecha Publicación: 01/05/2009
  • Nº Volúmenes: 1
  • Idioma: Inglés