Written by two dynamic educational leaders, this book provides elementary school teachers with strategies to unleash the learning superpowers of students that foster inquiry-based, student-driven classrooms. The student learning superpowers Swanson describes are: Wondering Developing Designing Digital Inking Seeking Advising Swanson provides easy to use frameworks and examples that are aligned to the Common Core Standards for Reading, Writing, Speaking, and Listening, the Next Generation Science Standards and the National Curriculum Standards for Social Standards. The book is filled with practical instructional frameworks about 2-3 weeks long that teachers can use to promote student superpowers. The superpowers and frameworks help students see connections between ideas and disciplines and lead to student-driven success. INDICE: Foreword by Marilee SprengerA Preface From the Superpower GuardiansAcknowledgmentsAbout the AuthorsChapter 1. Anything Is Possible: So Why Do Our Classrooms Have So Many Limits? What's the Point of School? The Knowing-Doing Gap Teachers Are Designers I'm Busy! Where Does This Fit? Research Reminders What About the Standards? All About the Common Core State Standards Look Back and Step Forward A Question to Consider as You ReflectChapter 2. The Student Superpowers The Student Superpowers What Is an Instructional Journey? How Does It Promote Student Superpowers? The Superpowers Are Bigger Than Specific Journeys Debunking Departmentalization Included Components of Each Instructional Journey A Few Final Considerations Look Back and Step Forward A Question to Consider as You ReflectChapter 3. The Wondering Instructional Journey: What Do You Wonder? Superpower Summary and Overview Wondering Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAME SHOW REDESIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You ReflectChapter 4. The Curating Instructional Journey: Solving a Puzzle Superpower Summary and Overview Curating Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING SCHOOL CLUBS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You ReflectChapter 5. The Connecting Instructional Journey: Sharing Stories Superpower Summary and Overview Connecting Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CONNECTING AROUND THE WORLD Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You ReflectChapter 6. The Digital Inking Instructional Journey: What Should We Tweet? Superpower Summary and Overview Digital Inking Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? CREATING AN INTERACTIVE CAMPAIGN Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You ReflectChapter 7. The Designing Instructional Journey: What Can You Make? Superpower Summary and Overview Designing Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? DESIGN A SCHOOL BUS Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You ReflectChapter 8. The Gaming Instructional Journey: Make Life More Fun! Superpower Summary and Overview Gaming Journey at a Glance Instructional Journey Goals Student-Friendly Authentic Learning Problem General Progression Connecting the Standards Learning Activities and Tech Upgrades Formative Assessment and Tracking Student Progress Toward Goals Final Assessment: Have Your Goals Been Achieved? GAMIFY YOUR HOMEWORK Differentiation: Meeting the Needs of All Learners Window Into the Classroom A Question to Consider as You ReflectChapter 9. The Superpower Audit: How Am I Doing? How Can I Track Progress? How Should These Audits Be Used? Summary A Question to Consider as You ReflectChapter 10. Start Today: Ten First Steps Finding Small Wins 1. It's All About Choice 2. What Does Good Work Look Like? 3. Knowing What I Know 4. Different Every Day 5. List-Group-Label 6. Student-Directed Share 7. Think Time 8. Three-Finger Self-Assessment 9. Gallery Walk 10. A Class Blog A Question to Consider as You ReflectChapter 11. More Readings: The Fab Five Continuing the Journey A Question to Consider as You ReflectReferencesIndex
- ISBN: 978-1-4833-5096-7
- Editorial: Corwin
- Encuadernacion: Rústica
- Páginas: 176
- Fecha Publicación: 30/06/2014
- Nº Volúmenes: 1
- Idioma: