Videogames aren't just for children anymore. In fact, their fictional worlds now inspire us to make judgments about perceptual beauty, involve us in interpretation, and arouse our emotions. Reflecting the increasing technical and moral sophistication of the medium, The Art of Videogames presents a unique philosophical approach to the art of videogaming. The author, a philosopher as wellas an avid 'gamer,' explores how philosophical theories developed to address traditional art works -- such as novels and film -- can also be applied to videogames. Chapters delve into relationship between games and earlier artistic and entertainment media, employ the theory of fiction to explore how videogamesallow for interactive fiction, look at the role of game narrative, and address the debate about the moral status of violent events depicted in videogame worlds. The text concludes by arguing that videogames do indeed qualify as a newand exciting form of representational art. By situating videogames in the framework of analytic philosophy of the arts, The Art of Videogames offers uniquephilosophical insights while finally bridging the worlds of fantasy and philosophy.
- ISBN: 978-1-4051-8789-3
- Editorial: Wiley-Blackwell
- Encuadernacion: Cartoné
- Páginas: 240
- Fecha Publicación: 02/10/2009
- Nº Volúmenes: 1
- Idioma: Inglés