Getting started in 3D with Maya: create a project from start to finish-model, texture, rig, animate, and render in Maya

Getting started in 3D with Maya: create a project from start to finish-model, texture, rig, animate, and render in Maya

Watkins, Adam

40,48 €(IVA inc.)

Deliver professional-level 3D content in no time with this authoritative guide to 3D animation with Maya. Create a project from start to finish using all the major components of the 3D process-modeling, UV layout, texture creation, rigging, animation, and rendering-all in Maya. Veteran animator and professor Adam Watkins gives you a full understanding of how Maya "thinks," so you can beeffective from beginning to end. The companion website provides assets for the tutorials and a discussion forum. Provides all you need to get started, including a valuable roadmap to the "big picture" of 3D production. Rather than a lengthy description of dialog boxes or option lists, you gain a full understanding of how Maya "thinks" so that you can become effective real-world artists.--Watkins has over twelve years of 3D education experience, having trained hundreds of 3D artists. With multiple award winning students, he knows how people learn 3D, what works and what doesn't, proper pacing, and offers engaging, manageable, yet ambitious tasks. --Create a project from start to finish using all the major components of the 3D process - modeling, UV layout, texture creation, rigging, animation, and rendering - with Maya. --Bonus content for professors! Includes suggested curriculum for 3D based training for semester and year-long sessions, suggested layouts and pacing. How do these chapters fit intoa teaching strategy? How long should a class spend on each chapter? All thesequestions are answered in the included Curriculum Appendices and online resources.

  • ISBN: 978-0-240-82042-2
  • Editorial: Focal Press
  • Encuadernacion: Rústica
  • Páginas: 500
  • Fecha Publicación: 23/03/2012
  • Nº Volúmenes: 1
  • Idioma: Inglés