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45,70€(IVA inc.)
Game art complete: all-in-one : learn Maya, 3DS Max, ZBrush, and Photoshop winning techniques
- Gahan, Andrew
- 978-0-240-81147-5
- 2008-12-27
114,35€(IVA inc.)
Advances in multimedia information processing - PCM 2008: 9th Pacific Rim Conference on Multimedia, Tainan, Taiwan, December 9-13, 2008, Proceedings
- Huang, Y.R.
- 978-3-540-89795-8
- 2008-12-01
77,95€(IVA inc.)
51,95€(IVA inc.)
Motion in games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers
- Egges, A.
- 978-3-540-89219-9
- 2008-12-01
35,25€(IVA inc.)
Game feel: a game designer's guide to virtual sensation
- Swink, Steve
- 978-0-12-374328-2
- 2008-11-30
35,25€(IVA inc.)
Maya for games: modeling and texturing techniques with Maya and Mudbox
- Ingrassia, Michael
- 978-0-240-81064-5
- 2008-11-27
35,35€(IVA inc.)
Building XNA 2.0 games: a practical guide for independent game development
- Silva, James E.
- 978-1-4302-0979-9
- 2008-11-01
19,90€(IVA inc.)
Aprende a jugar al poquer en internet con los Pelayos
- García-Pelayo, Gonzalo
- 978-84-88717-39-3
- 2008-11-01
12,90€(IVA inc.)
Second Life: invéntese una vida digital y conviva con ella
- Caro, Arturo
- 978-84-7897-898-4
- 2008-11-01
13,05€(IVA inc.)
Make: technology on your time v. 15
- Frauenfelder, Mark
- 978-0-596-52210-0
- 2008-11-01