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40,48€(IVA inc.)
Real-world Flash game development: how to follow best practices and keep your sanity
- Griffith, Christopher
- 978-0-240-81178-9
- 2009-10-22
57,45€(IVA inc.)
Computer animation complete: all-in-one : learn motion capture, characteristic, point-based, and Maya winning techniques
- Parent, Rick
- 978-0-12-375078-5
- 2009-10-13
32,64€(IVA inc.)
Producing games: from business and budgets to creativity and design
- Cohen, D.S.
- 978-0-240-81070-6
- 2009-10-12
32,50€(IVA inc.)
Desarrollo y programación de juegos: curso avanzado
- D'Andrea, Edgar
- 978-84-96897-85-4
- 2009-09-01
33,89€(IVA inc.)
Expressive processing: digital fictions, computer games, and software studies
- Wardrip-Fruin, Noah
- 978-0-262-01343-7
- 2009-08-01
57,15€(IVA inc.)
Geometric algebra: an algebraic system for computer games and animation
- Vince, J.A.
- 978-1-84882-378-5
- 2009-07-01